

Then Diablo 3 was released, and almost immediately afterwards the Torchlight 2 preorder came up, and at this point I’d been waiting so long I blindly jumped aboard the nearest 4-pack without really paying attention to what Diablo 3 might have meant for the genre in general. Largely it was a matter of inertia Torchlight 2 was going to come out before Diablo 3, it was going to provide an ARPG fix while Blizzard put the finishing touches on their Ecce Homo mural, it wouldn’t matter so much that it was good just so long as it existed. Trying to peer back through the thick fog of boredom and loathing to see what my thought process was before I bought the game. Hentzau: I have been trying to figure that out for the last five minutes. I know Jim was somewhat ambivalent towards the original, why did you get Torchlight 2, Hent? Torchlight was all of those things, and Torchlight 2 promised to patch up what was missing. Sinny: I bought it because ARPGs feel like games that should be cheap, simple and quick to play.
#Torchlight 2 art how to#
Hentzau: So we’re all sitting here, trying to figure out how to kickstart this review/discussion. We zoom in further, to reveal they’re…talking about Torchlight 2. Observing the noble cut of their clothes, the fine pleating of their beards and the ostentatious jangle of their chains and jewellery, one would suppose these gentlemen to be talking of matters of great import, of the rise of kingdoms or the fall of grain prices. The camera focuses in on one table to reveal three men deep in discussion. The sound of quaffing and carousing fills the air, along with the twangs of some unmentionable stringed instrument.
